eQuantic.UIeQuantic.UI
Docs
Playground
GitHub
START HERE
Getting Started
WRITE-ONCE
Write-Once Components
Declarative Surface
Photon Engine
Design System
Capabilities
Storage
Forms
Code Editor
Markdown
Mermaid
Email Rendering
ARCHITECTURE
Architecture Overview
Package Architecture
Components
Styling
Localization
Analytics & GTM
COMPILATION
Compiler
Compile-Time Evaluation
Supported C# Features
External Type Resolution
Build Flow
Diagnostics
RUNTIME
Runtime (TypeScript)
Performance
SERVER
Server Integration
Assets
BunPackage
Security
ECOSYSTEM
Image
Charts
Icons
Lottie
DEVELOPMENT
Visual Editor
Debug
Roadmap
PT-BR
Analytics-pt-BR
Architecture-pt-BR
Assets-pt-BR
BuildFlow-pt-BR
BunPackage-pt-BR
Capabilities-pt-BR
Charts-pt-BR
CodeEditor-pt-BR
Compiler-pt-BR
CompileTimeEvaluation-pt-BR
Components-pt-BR
Debug-pt-BR
DeclarativeSurface-pt-BR
DesignSystem-pt-BR
Diagnostics-pt-BR
EmailRealizer-pt-BR
ExternalTypeResolution-pt-BR
Forms-pt-BR
GettingStarted-pt-BR
Home-pt-BR
Icons-pt-BR
Image-pt-BR
Localization-pt-BR
Lottie-pt-BR
Markdown-pt-BR
Mermaid-pt-BR
PackageArchitecture-pt-BR
Performance-pt-BR
Photon-pt-BR
Roadmap-pt-BR
Runtime-pt-BR
Security-pt-BR
ServerIntegration-pt-BR
Storage-pt-BR
Styling-pt-BR
SupportedFeatures-pt-BR
VisualEditor-pt-BR
WriteOnceComponents-pt-BR
ACTIONS & INPUTS
Button
IconButton
TextInput
Select
Checkbox
Switch
RadioGroup
SegmentedControl
Slider
Stepper
SearchField
SURFACES & DISPLAY
Card
Badge
Chip
Avatar
Banner
ProgressBar
EmptyState
Divider
NAVIGATION
Tabs
AppBar
BottomNavigation
Breadcrumb
Pagination
PageIndicator
Menu
Drawer
OVERLAYS
Dialog
BottomSheet
Toast
Popover
Tooltip
LISTS & DATA
List
ListView
Table
Accordion
CodeBlock
TOUCH INTERACTION
PullToRefresh
SwipeableRow
DocsActions & inputs
Slider
View source
1 min read
An approximate value in a range, continuous or stepped. Note the default range is 0–1, not 0–100.
1
using eQuantic.UI.Components;
VARIANTS
continuous
stepped
disabled
Usage
1
2
3
4
5
new Slider(_volume, v => SetState(() => _volume = v))
{
Min = 0, Max = 1, Step = 0.05f,
Label = "Volume",
}
API
Prop
Type
Default
Description
Value
float
0
Current value, clamped to Min/Max.
OnChanged
Action<float>?
null
Fires continuously while dragging.
Min
float
0
Lower bound.
Max
float
1
Upper bound — the default is 1, not 100.
Step
float
0
0 is continuous; a positive value snaps and draws detents.
Variant
Variant
Primary
Colours the active track.
Label
string
""
Announced description.
Disabled
bool
false
0.38, not interactive.
States
State
Rendering
Rest
4 dp track, 24 dp thumb
Dragging
Thumb grows; the value bubble follows
Stepped
Detent dots, snap on release
Disabled
0.38
Accessibility
Role adjustable; arrows or a vertical swipe move by one step, or 10 % when continuous.
The value is announced with a short debounce while dragging.
When to use
Approximate ranges: volume, opacity, limits.
Avoid
Exact numbers — use Stepper or a numeric field.
NOTEEvery dimension resolves through Sizing.*(SizeVariant) and the token scales — never a literal. Source: src/eQuantic.UI.Components/Slider.cs.